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Tag: Interactive media

Media’s interesting project for June

360 image of a hospital ward
15 July 202123 August 2023
Mimi Lee
Case study, Innovation

Amongst the various media assets we produce to support and enhance education, 360 virtual tours is one that is growing in popularity. Whether it’s to view on Youtube, Thinglink or upload onto a VR headset, 360 images and videos empower

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Biological Sciences practical videos and skull virtual lab

lab experiment
21 December 202023 August 2023
Mimi Lee
Case study, News

About the project With online education still very much a hot topic, the Media team have been busy producing several teaching resources for Biological Sciences in the run up to the Christmas holidays. To date, we have produced 6 practical

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Articulate Rise 360

Four stick figures celebrating under a Rise logo.
3 September 202023 August 2023
Mimi Lee
Creating content, News, Tech tips

Earlier this month, I was given access to an Articulate 360 license which included a whole load of goodies developed by Articulate; Storyline 360, Studio 360, Replay 360 and Peek 360, Review 360 and Rise 360. From this bundle, I

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From classroom to eLearning: a journey of innovation

A classroom surrounded by glass, where the occupants are out of focus, giving an impression of a lesson taking place.
6 July 202023 August 2023
James Allen
Case study, Innovation

If you work with student assessment, then you will be familiar with Banner and GradeBook administration. It’s the place where you enter the format and structure of modules and assessments so that student marks can be calculated. You may also

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Online learning resources: embedding 3D models into Blackboard

A man looking at a 3D model on a computer.
27 March 202018 August 2023
Sarah Fielding
Tech tips

Why 3D models? 3D models are useful in a multitude of disciplines: archaeology, architecture, anatomy, biology, geology, engineering and so on. This post will show you how to quickly embed models from Sketchfab into your Blackboard course in 5 simple

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Virtual Lab: an alternative way to support students

A female university student studies in her room.
26 March 202018 August 2023
Mimi Lee
Case study, Creating content, News

With the recent announcement of the temporary closure of the University due to the COVID-19 outbreak, the Digital Learning team is now more focussed than ever on how we can support the delivery of effective online learning for both students

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Accessibility for Articulate storyline – Are you WCAG compliant?

Close up of a pen and a notebook.
28 January 201916 August 2023
Mimi Lee
Accessibility, News

Here in the Digital Media team, we are busy updating our eLearning content to meet the Web Content Accessibility Guideline (WCAG 2.1) AA level to ensure that our learning content is usable by the majority of learners. I am mindful

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Virtual Reality for UoS Open Days

A woman wearing a VR headset.
17 October 201816 August 2023
Sarah Fielding
News

Why Open Days? At Open days we want to give prospective students and their parents a strong sense of the UOS experience and showcase our unique selling points when it comes to Programmes of Study. For courses which include a

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Oculus Here we GO!

5 September 201816 August 2023
Mimi Lee
Creating content, Events, Innovation

One of the best things about my job in the Digital Learning team is that I get to play/test new technology to enhance learning. One new emerging technology is the Oculus Go Virtual Reality headset. In the past we have built

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On location: DigiLearn in Spain

19 April 201816 August 2023
Sarah Fielding
Case study, Creating content, Innovation, News

The outdoor ‘office’ At the end of March, members of the Digital Learning Team accompanied staff and students on fieldwork for the BIOL1001 module, Experimental and Field Biology. Students visit the south of Spain for hands-on experience in identifying plants

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ecoffee @ SGH: H5P for creating interactive learning objects

Birds-eye view of people drinking coffee around a table with laptop and tablet used to represent ecoffee at SGH.
7 November 201715 August 2023
Anna Ruff
Creating content, Tech tips

In November’s e-coffee@SGH we explored some of the possibilities offered by H5P (https://h5p.org/) – a free, easy-to-use tool for creating interactive learning objects.  H5P offers a range of content types, with activities produced in a mobile-friendly html5 format. We had a look at various

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360 images, video and virtual reality

Screenshot of ThingLink user interface, showing a video of seabirds being added to an image.
9 June 201715 August 2023
learnsoton
Case study, Creating content

New technologies have simplified the creation of immersive learning experiences, for example virtual field-trips.

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ecoffee @ SGH: Thinglink by by Sarah Fielding

Birds-eye view of people drinking coffee around a table with laptop and tablet used to represent ecoffee at SGH.
13 February 201715 August 2023
Anna Ruff
Tech tips

February’s e-coffee session was led by Sarah Fielding, exploring possible uses of Thinglink, a tool for making interactive diagrams and videos. Signing up for a basic account gives you access to upload 2D images and label these with a series of

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Articulate Storyline

Screenshot from the virtual salon
15 September 201615 August 2023
learnsoton
Case study

Articulate Storyline is one of several excellent software tools that can be used to create rich interactive learning resources.

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