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PGRAS Charity Book & Cake Sale

Every year the Post-graduate Research Archaeology Symposium (23rd-24th May) has a second-hand book sale and cake sale to raise money for charity. In the last three years, we have commemorated loved ones by raising a total of £750 for Glencoe Mountain Rescue, the Mexican Association for the Fight Against Cancer, and Action on Addiction. This year, the collection is (fortunately!) not as personal as it has been in previous years. Continue reading →

My musical Friday

I had such an interesting day last Friday but I haven’t had a chance to write it up until now. I kicked off by meeting Ben Mawson at The Cowheards, a pub on the common close to Southampton University. Ben introduced me to his ongoing work Portrait of a City. He gave a me a cheap Android phone, with no sim card, and a pair of headphones (on the longest cable ever – pbviously made for sharing). The phone was running NoTOURS softwhere. Continue reading →

Pulling spaces out of narrative

While I’m looking at (broadly) how narratives can be told across space, I gatecrashed an interesting seminar today looking at how spaces (thats places, not the space between the words) can be pulled out of narratives and mapped. Its all part of the Spatial Humanities project at Lancaster University. Patricia Murrieta-Flores visited Southampton (her old alma mater) today to share some of the work she has been doing as a proof of concept for the idea. Continue reading →

Music, narrative and space

I’m thinking about music. Which is slightly scary for me, as I’m not very good with music. I have no sense of rhythm, I’m not tone deaf, but I do struggle to tell the difference between notes, and though I enjoy singing, people around me don’t enjoy my singing. This might have something to do with two of my favourite musicians being Bob Dylan and Shane McGowan whose own singing voices are a matter of some division among critics. Continue reading →

Home from the range

My wife told me “You can stop studying for your PhD now, you’ve done what you wanted.” Last night I hit the end credits of Red Dead Redemption. My wife isn’t entirely right, but yes, reading about Red Dead Redemption was one of the “triggers” (forgive me) for thinking about what Cultural Heritage might lean about telling stories in three-dimensional spaces. In February I decided I had to actually play the thing, and went out to buy a cheap XBox and the game. Continue reading →

The trouble with HypeDyn

Gah! Sculpting Hypertext is harder than it looks! I’m still struggling with what I thought would be a simple enough exercise to practice using the free hypertext creation tool for non-techy creatives: HypeDyn. You may recall I set myself the task of adapting the draft text for a guide to the River Wey and Godalming Navigations, into a hypertext document. The original text, by Sue Kirkland, reads very well, but its written as though the reader is walking the length of Navigations, upstream. Continue reading →