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Italian translation of week one topics

Excavating a burial at PortusPhoto: Hembo Pagi Once again Eleonora has translated the summaries of the week one activities into Italian in order to support sharing of the course via Italian social media. As discussed previously the course itself runs in English and it is not possible to moderate the posts on the FL platform in English and Italian. This would require Italian speakers on the FutureLearn platform which is monitored 24 hours a day. Continue reading →

Narrative Structure and Games – Backstory?

I’ve started writing up my literature review. And that has sent me back to the literature itself, to try and make head or tale of the cryptic comments I made to myself when I read it the fist time. Take for example Barry Ip’s two part article in Games and Culture, Narrative Structures in Computer and Video Games. Ip offers, in part one, his own pretty complete literature review of story in games. Continue reading →

GamAR at the National Maritime Museum

Some time ago I read about the GamAR app for mobile devices. Which allows visitors to a number of heritage sites to download a (sometimes free, sometimes paid for) Augmented Reality Game based around the site. Last week I finally got to give it a go, when I visited the National Maritime Museum. The app had been sitting unused on my iPad for months. Now I had the oppurtunity to download a game a take it to the museum. Continue reading →

It’s easy… when you know how

It feels like I’ve spent the best part of four days learning Linux. Lets be specific (because I’ve discovered, you have to be specific), I’ve been learning the RedHat distro of Linux which does somethings differently to, for example, Ubunto. Oh, and I’ve been learning the Windows Command prompt syntax as well, all to get a Minecraft Portus up on to the University’s Minecraft server. Continue reading →