Part of the Faculty of Medicine, University of Southampton
Tag: <span>VR</span>

ecoffee @ SGH: Virtual Reality in education

February’s eCoffee saw attendees taken on a series of virtual adventures, using Oculus Go headsets.  Recent university Virtual Reality (VR) projects include creating interactive 360 experiences from footage gathered on field trips.  This supports students in getting the most out of the trip by preparing them in advance, helping answer any questions or address anxieties they …