{"id":444,"date":"2018-01-21T16:20:54","date_gmt":"2018-01-21T16:20:54","guid":{"rendered":"http:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/?p=444"},"modified":"2018-01-23T10:03:41","modified_gmt":"2018-01-23T10:03:41","slug":"games-design-prototype-arcade-1-0","status":"publish","type":"post","link":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/2018\/01\/21\/games-design-prototype-arcade-1-0\/","title":{"rendered":"Games Design Prototype Arcade 1.0"},"content":{"rendered":"<p><strong><a href=\"https:\/\/twitter.com\/adamprocter\">Adam Procter<\/a>, Programme Leader for BA Games Design &amp; Art at Winchester School of Art, gives us a quick rundown of the school&#8217;s first prototype arcade of 2018.<\/strong><\/p>\n<p><!--more--><\/p>\n<p>On Friday 12\u00a0January, 1<sup>st<\/sup> Year Game Design &amp; Art students presented their work to the public for the first time at a &#8216;Pop-up Arcade&#8217; at Winchester School of Art.<\/p>\n<p>We had around 60 people circulating during the whole event in Studio\u00a032,\u00a0playing and testing our student\u2019s prototypes. Seven prototypes were presented during the Arcade. The prototypes included a Japanese-inspired relaxing obstacle game to colour puzzles, bees, moving platforms, gravity, switching spaces and an atmospheric dungeon!<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\" wp-image-451 alignright\" src=\"https:\/\/i0.wp.com\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-content\/uploads\/sites\/149\/2018\/01\/Games-Prototype-Arcade-1-2.jpg?resize=400%2C300\" alt=\"\" width=\"400\" height=\"300\" srcset=\"https:\/\/i0.wp.com\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-content\/uploads\/sites\/149\/2018\/01\/Games-Prototype-Arcade-1-2.jpg?w=601&amp;ssl=1 601w, https:\/\/i0.wp.com\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-content\/uploads\/sites\/149\/2018\/01\/Games-Prototype-Arcade-1-2.jpg?resize=300%2C225&amp;ssl=1 300w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/>The theme of the event was &#8216;<strong>HitchBrick&#8217;<\/strong>, a combination of movies from <strong>Alfred\u00a0<\/strong><strong>Hitchcock<\/strong> and <strong>Stanley Kubrick<\/strong>. Students where asked over a 4-week period in teams to translate ideas, movements and interactions from the films into game mechanics. For example the sweeping attack of the birds from Hitchcock&#8217;s 1963 thriller could become the movement of a player, or even abstract the slow-paced voice of HAL in Kubrick&#8217;s\u00a0<em>2001: A Space\u00a0<\/em><i>Odyssey<\/i>\u00a0into a game movement; these translations informed and drove their prototype designs. Overall, it was a fun time and students got a lot of feedback from players!<\/p>\n<p><em>The next event for Year 1 will be hosted in Winchester City Centre, at Comics, Games and Coffee! Follow the Games Design &amp; Art blog for more details: <a href=\"http:\/\/medium.com\/@gamesdesignart\">medium.com\/@gamesdesignart<\/a><\/em><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Adam Procter, Programme Leader for BA Games Design &amp; Art at Winchester School of Art, gives us a quick rundown of the school&#8217;s first prototype arcade of 2018.<\/p>\n","protected":false},"author":2268,"featured_media":446,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,1,26],"tags":[132,98,130,131,133,129],"class_list":["post-444","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-design","category-uncategorised","category-winchester","tag-arcade","tag-design","tag-games-design","tag-prototype","tag-public-event","tag-winchester"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-content\/uploads\/sites\/149\/2018\/01\/Games-Prototype-Arcade-1.jpg?fit=601%2C451&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/pc9CSZ-7a","_links":{"self":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/posts\/444","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/users\/2268"}],"replies":[{"embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/comments?post=444"}],"version-history":[{"count":22,"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/posts\/444\/revisions"}],"predecessor-version":[{"id":482,"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/posts\/444\/revisions\/482"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/media\/446"}],"wp:attachment":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/media?parent=444"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/categories?post=444"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/arts-at-unisouth\/wp-json\/wp\/v2\/tags?post=444"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}