{"id":2190,"date":"2014-07-17T14:55:39","date_gmt":"2014-07-17T14:55:39","guid":{"rendered":"http:\/\/memetechnology.org\/?p=3159"},"modified":"2014-07-17T14:55:39","modified_gmt":"2014-07-17T14:55:39","slug":"exploring-with-ingress","status":"publish","type":"post","link":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/2014\/07\/17\/exploring-with-ingress\/","title":{"rendered":"Exploring with Ingress"},"content":{"rendered":"<div class=\"jetpack-video-wrapper\"><span class='embed-youtube' style='text-align:center'><\/span><\/div>\n<p>Ingress finally arrived on iOS. Having heard the news from one of my gaming chums on G+ I downloaded it. But then I had to go to work, so I&#8217;ve not had much time to play until this morning.<\/p>\n<p>The good news is that my work takes me to lots of Portals, the bad news is that it <em>is<\/em> work, and I can&#8217;t spend time around those portals playing Ingress.<\/p>\n<p>If you&#8217;ve not heard of Ingress you aren&#8217;t alone. In my <a title=\"Thank you, everybody who completed my survey\" href=\"http:\/\/memetechnology.org\/2014\/03\/20\/thank-you-everybody-who-completed-my-survey\/\">on-line survey<\/a> of gamers which cot responses from just under 200 people, 174 hadn&#8217;t heard of it, and just three\u00a0claimed to play it.<\/p>\n<p>Its a locatative game, which is why I&#8217;m interested in it. The object is to capture nodes, called Portals, and link them together to outline a space for your team. When you join, you choose one of two sides &#8220;the Resistance&#8221; or &#8220;the Enlightened&#8221; &#8211; I chose the latter, the under-dogs, it seems, in terms of numbers and territory claimed.<\/p>\n<p>But I fear in not a casual game. Already I think I&#8217;ve discovered, there are players who devote a lot of time to planning, organising their travel and working with others to play the game properly. With work, study and family responsibilities I&#8217;m not sure I&#8217;ve to the time to be very good at it. Even charging up your abilities requires a walk, as the &#8220;chi&#8221; of the game, called XM is distributed around the neighbourhood (there&#8217;s lots more at Portals), and you have to walk about with the game running to collect it. And while the game charges up, your phone runs down &#8211; I was pretty much out of power by lunchtime. So, planning, organising travel, co-ordinating with others AND charging your phone. This could be time-expensive indeed.<\/p>\n<p>And I have some ethical questions too. The distribution of <del>chi<\/del> &#8211; I mean XM is not random. At one of the sites where I work it is scattered along an unmarked but heavily used path, which suggests its been generated by people (carrying Android OS phones?) walking along it. In my residential neighbourhood there&#8217;s very little down most of my street, but a couple of houses have a cloud, and the estate further down the hill has lots. If it is Android owners generating this content? Do they know they are doing it? And how are the Portals created? It seems that you can nominate places to be portals. But were the first places harvested from, say, Picasa users&#8217; data?<\/p>\n<p>And what data are they collecting from the the players?<\/p>\n<p><a title=\"Gamer data \u2013 the heart of the matter (oh dear)\" href=\"http:\/\/memetechnology.org\/2014\/05\/09\/gamer-data-the-heart-of-the-matter-oh-dear\/\">In my survey<\/a>, the most interest shown in locatative gaming is by Hard Fun gamers. Though I don&#8217;t think the data proves it, it&#8217;s likely the Hard Fun gamers are those most willing to commit to the logistics required to make this a success. And maybe are the group that have time to commit to the game, just as they commit time to practice at the console or PC.<\/p>\n<p>So this is a game I fear, for the early adopters, not the Angry Birds players. But I&#8217;ll try and keep up with it, capture some territory, and see what else I can learn from it.<\/p>\n<p>&nbsp;<\/p><br \/>  <a rel=\"nofollow\" href=\"http:\/\/feeds.wordpress.com\/1.0\/gocomments\/memetechnology.wordpress.com\/3159\/\"><img alt=\"\" border=\"0\" src=\"http:\/\/feeds.wordpress.com\/1.0\/comments\/memetechnology.wordpress.com\/3159\/\" \/><\/a> <img alt=\"\" border=\"0\" src=\"http:\/\/pixel.wp.com\/b.gif?host=memetechnology.org&#038;blog=43249545&amp;%23038;post=3159&amp;%23038;subd=memetechnology&amp;%23038;ref=&amp;%23038;feed=1\" width=\"1\" height=\"1\" \/>","protected":false},"excerpt":{"rendered":"<p>Ingress finally arrived on iOS. Having heard the news from one of my gaming chums on G+ I downloaded it. But then I had to go to work, so I&rsquo;ve not had much time to play until this morning. The &hellip; <a href=\"http:\/\/memetechnology.org\/2014\/07\/17\/exploring-with-ingress\/\">Continue reading <span>&rarr;<\/span><\/a><img loading=\"lazy\" decoding=\"async\" alt=\"\" border=\"0\" src=\"http:\/\/pixel.wp.com\/b.gif?host=memetechnology.org&amp;blog=43249545&amp;post=3159&amp;subd=memetechnology&amp;ref=&amp;feed=1\" width=\"1\" height=\"1\"><\/p>\n","protected":false},"author":337,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[353],"class_list":["post-2190","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-games","column","threecol"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Exploring with Ingress - Archaeology Blogs<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/generic.wordpress.soton.ac.uk\/archaeology\/2014\/07\/17\/exploring-with-ingress\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Exploring with Ingress - Archaeology Blogs\" \/>\n<meta property=\"og:description\" content=\"Ingress finally arrived on iOS. Having heard the news from one of my gaming chums on G+ I downloaded it. But then I had to go to work, so I&rsquo;ve not had much time to play until this morning. The &hellip; Continue reading &rarr;\" \/>\n<meta property=\"og:url\" content=\"http:\/\/generic.wordpress.soton.ac.uk\/archaeology\/2014\/07\/17\/exploring-with-ingress\/\" \/>\n<meta property=\"og:site_name\" content=\"Archaeology Blogs\" \/>\n<meta property=\"article:published_time\" content=\"2014-07-17T14:55:39+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/feeds.wordpress.com\/1.0\/comments\/memetechnology.wordpress.com\/3159\/\" \/>\n<meta name=\"author\" content=\"Matthew Tyler-Jones\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Matthew Tyler-Jones\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"http:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2014\\\/07\\\/17\\\/exploring-with-ingress\\\/#article\",\"isPartOf\":{\"@id\":\"http:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2014\\\/07\\\/17\\\/exploring-with-ingress\\\/\"},\"author\":{\"name\":\"Matthew Tyler-Jones\",\"@id\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/#\\\/schema\\\/person\\\/a61d3a83f159c463727cd087c1ce643e\"},\"headline\":\"Exploring with Ingress\",\"datePublished\":\"2014-07-17T14:55:39+00:00\",\"mainEntityOfPage\":{\"@id\":\"http:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2014\\\/07\\\/17\\\/exploring-with-ingress\\\/\"},\"wordCount\":544,\"image\":{\"@id\":\"http:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2014\\\/07\\\/17\\\/exploring-with-ingress\\\/#primaryimage\"},\"thumbnailUrl\":\"http:\\\/\\\/feeds.wordpress.com\\\/1.0\\\/comments\\\/memetechnology.wordpress.com\\\/3159\\\/\",\"keywords\":[\"Games\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"http:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2014\\\/07\\\/17\\\/exploring-with-ingress\\\/\",\"url\":\"http:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2014\\\/07\\\/17\\\/exploring-with-ingress\\\/\",\"name\":\"Exploring with Ingress - 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In my free time, I volunteered as a costumed interpreter at Kentwell Hall and, with re-enactment societies, at various medieval sites around the UK and France. When, one evening, a few of us said \u201cwe could make a business out of this\u201d I left my job at the bank to go to college, first to get an Art Foundation and then to Manchester Polytechnic to join an innovative course called Design for Communications Media. I specialised in Educational Media Design, with the intention of applying what I was learning to cultural heritage. During my vacations and upon graduation I worked for the nascent company my friends had started, Past Pleasures, creating immersive living history festivals at Lancaster and Tunbridge Wells, as well as projects including: an exhibition for the centenary of the Commonwealth Institute; a design for a metafictional Sherlock Holmes exhibition in Croydon; and, a game that combined real-time investment advice from 300 year-old characters at the Bank of England Museum with a digital simulation, tracking the players\u2019 investment portfolio from the founding of the bank to its tercentenary. In 1996 I helped found JMD&amp;Co, and for two years I also lectured on Heritage Tourism and Visitor Management and Interpretation modules for a Portsmouth University validated HND\\\/degree course at Farnborough Technical College. Subsequently, I enrolled in the new Distance Learning delivered Masters\u2019 degree in Museum Studies at Leicester University, where I became interested in the social use of space, particularly Bill Hillier\u2019s \u201cspace syntax,\u201d and the increasing futility of cultural heritage sites trying to tell doggedly linear stories in three-dimensional spaces. Although my dissertation explored models for mapping interpretation, and particularly learning styles, onto spaces, a satisfactory reconciliation of linear story and three-dimensional space eluded me. After graduation, I decided my time in the \u201csmall business\u201d end of cultural heritage was over for a while, and I left JMD&amp;Co to join a cultural institution, the National Trust, as a Regional Community, Learning and Volunteering Manager. 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The teams\u2019 achievement was recognised with a Jodi Award for Excellence in accessible digital media in 2008.\",\"sameAs\":[\"http:\\\/\\\/memetechnology.wordpress.com\\\/\"],\"url\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/author\\\/matthew-tyler-jones\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Exploring with Ingress - Archaeology Blogs","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"http:\/\/generic.wordpress.soton.ac.uk\/archaeology\/2014\/07\/17\/exploring-with-ingress\/","og_locale":"en_US","og_type":"article","og_title":"Exploring with Ingress - Archaeology Blogs","og_description":"Ingress finally arrived on iOS. Having heard the news from one of my gaming chums on G+ I downloaded it. But then I had to go to work, so I&rsquo;ve not had much time to play until this morning. 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In my free time, I volunteered as a costumed interpreter at Kentwell Hall and, with re-enactment societies, at various medieval sites around the UK and France. When, one evening, a few of us said \u201cwe could make a business out of this\u201d I left my job at the bank to go to college, first to get an Art Foundation and then to Manchester Polytechnic to join an innovative course called Design for Communications Media. I specialised in Educational Media Design, with the intention of applying what I was learning to cultural heritage. During my vacations and upon graduation I worked for the nascent company my friends had started, Past Pleasures, creating immersive living history festivals at Lancaster and Tunbridge Wells, as well as projects including: an exhibition for the centenary of the Commonwealth Institute; a design for a metafictional Sherlock Holmes exhibition in Croydon; and, a game that combined real-time investment advice from 300 year-old characters at the Bank of England Museum with a digital simulation, tracking the players\u2019 investment portfolio from the founding of the bank to its tercentenary. In 1996 I helped found JMD&amp;Co, and for two years I also lectured on Heritage Tourism and Visitor Management and Interpretation modules for a Portsmouth University validated HND\/degree course at Farnborough Technical College. Subsequently, I enrolled in the new Distance Learning delivered Masters\u2019 degree in Museum Studies at Leicester University, where I became interested in the social use of space, particularly Bill Hillier\u2019s \u201cspace syntax,\u201d and the increasing futility of cultural heritage sites trying to tell doggedly linear stories in three-dimensional spaces. Although my dissertation explored models for mapping interpretation, and particularly learning styles, onto spaces, a satisfactory reconciliation of linear story and three-dimensional space eluded me. After graduation, I decided my time in the \u201csmall business\u201d end of cultural heritage was over for a while, and I left JMD&amp;Co to join a cultural institution, the National Trust, as a Regional Community, Learning and Volunteering Manager. I brought the first National Trust iPad into use at Batemans, where, combined with a wax cylinder record player, and the help of renowned folk singer, Jon Boden, we\u2019ve returned Rudyard Kipling\u2019s voice back into his old home. However, one of the innovations which I am most proud of is the National Trust\u2019s virtual tours. Working with a small company, and a range of disabled stakeholders, we created a touch-screen based human computer interface that could also, if required, be controlled with other input devices, and allowed visitors with a variety of disabilities to fully enjoy the virtual tour. The teams\u2019 achievement was recognised with a Jodi Award for Excellence in accessible digital media in 2008.","sameAs":["http:\/\/memetechnology.wordpress.com\/"],"url":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/author\/matthew-tyler-jones\/"}]}},"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/posts\/2190","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/users\/337"}],"replies":[{"embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/comments?post=2190"}],"version-history":[{"count":0,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/posts\/2190\/revisions"}],"wp:attachment":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/media?parent=2190"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/categories?post=2190"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/tags?post=2190"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}