{"id":1306,"date":"2013-08-02T13:37:42","date_gmt":"2013-08-02T13:37:42","guid":{"rendered":"http:\/\/memetechnology.org\/?p=2856"},"modified":"2013-08-02T13:37:42","modified_gmt":"2013-08-02T13:37:42","slug":"music-in-new-media","status":"publish","type":"post","link":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/2013\/08\/02\/music-in-new-media\/","title":{"rendered":"Music in new media"},"content":{"rendered":"<p>I&#8217;ve been thinking about music again, and staring into the pit of unknown unknowns that is my non-existent understanding of music, except as a casual listener. I know music affects me, and I&#8217;ve how important an emotional trigger in the games I&#8217;ve been playing for my studies, but I don&#8217;t know how or why, and right now I&#8217;m wishing I had a degree in Cognitive Psychology to help me understand. (The certificate would sit alongside the degrees in Computer Science, English and History that I don&#8217;t have).<\/p>\n<p>Its such a huge subject, but I came across <a title=\"PDF\" href=\"http:\/\/discoveryspace.upei.ca\/sites\/discoveryspace.upei.ca.musicog\/files\/u1\/funcmusicmultimedia.pdf\">this paper<\/a>, by Annabel Cohen, which though quite old (1998) I&#8217;ve found to be a useful primer. It also led me to the <a title=\"website\" href=\"http:\/\/www.gamessound.com\/\">Gamessound <\/a>website of Dr Karen Collins,\u00a0Canada Research Chair in Interactive Audio at the Games Institute, the University of Waterloo, Ontario, who has written lots of juicy papers which start where Cohen left off, and are (the clue&#8217;s in the URL, a <em>lot<\/em> more games specific).<\/p>\n<p>Lets start with Cohen though, a sort of new media music 101. She begins from the notion that &#8220;music activates independent brain functions that are separable from verbal and visual domains,&#8221; \u00a0and goes on to define eight functions that music has in new media:<\/p>\n<ol>\n<li>Masking &#8211; Just as music was played in the first movie theaters, partly to mask the sound of the projector, so music in new media can be used to mask &#8220;distractions produced by the multimedia machinery (hum of disk drive, fan, motor etc) or sounds made by people, as multimedia often occurs in social or public environments.&#8221; Apparently lower tones mask higher ones, and listeners filter out incoherent sounds in preference for coherent (musical) sounds . Of course the downside is music can mask speech too when that speech is part of the intended presentation.<\/li>\n<li>Provision of continuity &#8211; &#8220;Music is sound organised in time, and this organisation helps to connect disparate events in other domains. Thus a break in the music can signal a change in the narrative [I'm reminded of the songs in Red Dead Redemption here] or, conversely, continuous music signals the continuation of the current theme.&#8221;<\/li>\n<li>Direction of attention &#8211; Cohen has obviously done some experimental research on this function, broadly speaking, patterns in the music can correlate to patterns in the visuals, directing the attention of the user.<\/li>\n<li>Mood induction &#8211; ( quick aside here, check out this <a title=\"Mirex wiki page\" href=\"http:\/\/www.music-ir.org\/mirex\/wiki\/2009:Audio_Tag_Classification_(Mood_Set)_Results\">Mirex wiki page on mood tags for music<\/a>). I&#8217;ve written about this <a title=\"Music, narrative and\u00a0space\" href=\"http:\/\/memetechnology.org\/2013\/05\/03\/music-narrative-and-space\/\">before<\/a>, and it&#8217;s the most obvious function to me, but Cohen is careful to make a distinction between this and the next function, which is:<\/li>\n<li>Communication of meaning &#8211; Cohen says &#8220;It is important to distinguish between mood induction and communication of meaning by music. Mood induction changes how one is feeling while communication of meaning simply conveys information.&#8221; Yet, when she discusses communication of meaning, she uses examples of &#8220;emotional meaning: &#8220;sadness is conveyed by slow pace, falling contour, low pitch and the minor mode.&#8221; I take from this that her nice distinction is between music that makes the user sad, and music that tells the user &#8220;this is a sad event&#8221; without changing the user&#8217;s mood. Hmmm &#8230; I&#8217;ll have to think about that.<\/li>\n<li>A cue for memory &#8211; This is another one that I&#8217;ve written about <a title=\"My musical\u00a0Friday\" href=\"http:\/\/memetechnology.org\/2013\/05\/14\/my-musical-friday\/\">before<\/a>. Music can trigger a user&#8217;s memories from a past event that&#8217;s totally unrelated to the new media presentation, if they&#8217;ve coincidentally heard the particular piece before, but the effect is more controllable with music especially written for the presentation. The musical term for this (from opera, arguably the first multimedia presentations) is <em>leitmotiv<\/em>. The power of the music to invoke memories or &#8220;prepare the mind for a type of cognitive activity&#8221; is well recognized in advertising and sonic brands such as those created for Intel and Nokia.<\/li>\n<li>Arousal and focal attention &#8211; &#8220;it is a simple fact that when there music, more of the brain is active&#8221; Cohen says (without reference). She does on to argue that with more of the brain active, the user is more able to filter out the peripheries of the apparatus running a new media presentation, and concentrate on the diagesis of the presentation, what <a title=\"Esther,\u00a0completed\" href=\"http:\/\/memetechnology.org\/2013\/01\/31\/esther-completed\/\">Pinchbeck<\/a> calls <em>presence<\/em>. On the other hand, she admits that some think excess stimulation pulls focus away from central vision and <em>towards<\/em> the periphery.<\/li>\n<li>Aesthetics &#8211; Here we come to what my colleagues report is the biggest issue with using music in interpretation. Cohen says &#8220;music is an art form and its presence enhances every situation in much the same way that a beautiful environment enhances the experience of activities within it.&#8221; But she admits that aesthetics is subjective, and &#8220;music that is not appealing can disturb the user.&#8221; Not only that, but some individuals may find all background music difficult to cope with.<\/li>\n<\/ol>\n<p>So that&#8217;s my new media music 101. Next time I&#8217;ll look at what Collins has to add.<\/p>\n<br \/>  <a rel=\"nofollow\" href=\"http:\/\/feeds.wordpress.com\/1.0\/gocomments\/memetechnology.wordpress.com\/2856\/\"><img alt=\"\" border=\"0\" src=\"http:\/\/feeds.wordpress.com\/1.0\/comments\/memetechnology.wordpress.com\/2856\/\" \/><\/a> <img alt=\"\" border=\"0\" src=\"http:\/\/stats.wordpress.com\/b.gif?host=memetechnology.org&#038;blog=43249545&amp;%23038;post=2856&amp;%23038;subd=memetechnology&amp;%23038;ref=&amp;%23038;feed=1\" width=\"1\" height=\"1\" \/>","protected":false},"excerpt":{"rendered":"<p>I&rsquo;ve been thinking about music again, and staring into the pit of unknown unknowns that is my non-existent understanding of music, except as a casual listener. I know music affects me, and I&rsquo;ve how important an emotional trigger in the &hellip; <a href=\"http:\/\/memetechnology.org\/2013\/08\/02\/music-in-new-media\/\">Continue reading <span>&rarr;<\/span><\/a><img loading=\"lazy\" decoding=\"async\" alt=\"\" border=\"0\" src=\"http:\/\/stats.wordpress.com\/b.gif?host=memetechnology.org&amp;blog=43249545&amp;post=2856&amp;subd=memetechnology&amp;ref=&amp;feed=1\" width=\"1\" height=\"1\"><\/p>\n","protected":false},"author":337,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[353,559,690],"class_list":["post-1306","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-games","tag-music","tag-red-dead-redemption","column","threecol"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Music in new media - Archaeology Blogs<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/2013\/08\/02\/music-in-new-media\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Music in new media - Archaeology Blogs\" \/>\n<meta property=\"og:description\" content=\"I&rsquo;ve been thinking about music again, and staring into the pit of unknown unknowns that is my non-existent understanding of music, except as a casual listener. I know music affects me, and I&rsquo;ve how important an emotional trigger in the &hellip; Continue reading &rarr;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/2013\/08\/02\/music-in-new-media\/\" \/>\n<meta property=\"og:site_name\" content=\"Archaeology Blogs\" \/>\n<meta property=\"article:published_time\" content=\"2013-08-02T13:37:42+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/feeds.wordpress.com\/1.0\/comments\/memetechnology.wordpress.com\/2856\/\" \/>\n<meta name=\"author\" content=\"Matthew Tyler-Jones\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Matthew Tyler-Jones\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2013\\\/08\\\/02\\\/music-in-new-media\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2013\\\/08\\\/02\\\/music-in-new-media\\\/\"},\"author\":{\"name\":\"Matthew Tyler-Jones\",\"@id\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/#\\\/schema\\\/person\\\/a61d3a83f159c463727cd087c1ce643e\"},\"headline\":\"Music in new media\",\"datePublished\":\"2013-08-02T13:37:42+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2013\\\/08\\\/02\\\/music-in-new-media\\\/\"},\"wordCount\":834,\"image\":{\"@id\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2013\\\/08\\\/02\\\/music-in-new-media\\\/#primaryimage\"},\"thumbnailUrl\":\"http:\\\/\\\/feeds.wordpress.com\\\/1.0\\\/comments\\\/memetechnology.wordpress.com\\\/2856\\\/\",\"keywords\":[\"Games\",\"Music\",\"Red Dead Redemption\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2013\\\/08\\\/02\\\/music-in-new-media\\\/\",\"url\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/2013\\\/08\\\/02\\\/music-in-new-media\\\/\",\"name\":\"Music in new media - 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In my free time, I volunteered as a costumed interpreter at Kentwell Hall and, with re-enactment societies, at various medieval sites around the UK and France. When, one evening, a few of us said \u201cwe could make a business out of this\u201d I left my job at the bank to go to college, first to get an Art Foundation and then to Manchester Polytechnic to join an innovative course called Design for Communications Media. I specialised in Educational Media Design, with the intention of applying what I was learning to cultural heritage. During my vacations and upon graduation I worked for the nascent company my friends had started, Past Pleasures, creating immersive living history festivals at Lancaster and Tunbridge Wells, as well as projects including: an exhibition for the centenary of the Commonwealth Institute; a design for a metafictional Sherlock Holmes exhibition in Croydon; and, a game that combined real-time investment advice from 300 year-old characters at the Bank of England Museum with a digital simulation, tracking the players\u2019 investment portfolio from the founding of the bank to its tercentenary. In 1996 I helped found JMD&amp;Co, and for two years I also lectured on Heritage Tourism and Visitor Management and Interpretation modules for a Portsmouth University validated HND\\\/degree course at Farnborough Technical College. Subsequently, I enrolled in the new Distance Learning delivered Masters\u2019 degree in Museum Studies at Leicester University, where I became interested in the social use of space, particularly Bill Hillier\u2019s \u201cspace syntax,\u201d and the increasing futility of cultural heritage sites trying to tell doggedly linear stories in three-dimensional spaces. Although my dissertation explored models for mapping interpretation, and particularly learning styles, onto spaces, a satisfactory reconciliation of linear story and three-dimensional space eluded me. After graduation, I decided my time in the \u201csmall business\u201d end of cultural heritage was over for a while, and I left JMD&amp;Co to join a cultural institution, the National Trust, as a Regional Community, Learning and Volunteering Manager. I brought the first National Trust iPad into use at Batemans, where, combined with a wax cylinder record player, and the help of renowned folk singer, Jon Boden, we\u2019ve returned Rudyard Kipling\u2019s voice back into his old home. However, one of the innovations which I am most proud of is the National Trust\u2019s virtual tours. Working with a small company, and a range of disabled stakeholders, we created a touch-screen based human computer interface that could also, if required, be controlled with other input devices, and allowed visitors with a variety of disabilities to fully enjoy the virtual tour. The teams\u2019 achievement was recognised with a Jodi Award for Excellence in accessible digital media in 2008.\",\"sameAs\":[\"http:\\\/\\\/memetechnology.wordpress.com\\\/\"],\"url\":\"https:\\\/\\\/generic.wordpress.soton.ac.uk\\\/archaeology\\\/author\\\/matthew-tyler-jones\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Music in new media - Archaeology Blogs","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/2013\/08\/02\/music-in-new-media\/","og_locale":"en_US","og_type":"article","og_title":"Music in new media - Archaeology Blogs","og_description":"I&rsquo;ve been thinking about music again, and staring into the pit of unknown unknowns that is my non-existent understanding of music, except as a casual listener. 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In my free time, I volunteered as a costumed interpreter at Kentwell Hall and, with re-enactment societies, at various medieval sites around the UK and France. When, one evening, a few of us said \u201cwe could make a business out of this\u201d I left my job at the bank to go to college, first to get an Art Foundation and then to Manchester Polytechnic to join an innovative course called Design for Communications Media. I specialised in Educational Media Design, with the intention of applying what I was learning to cultural heritage. During my vacations and upon graduation I worked for the nascent company my friends had started, Past Pleasures, creating immersive living history festivals at Lancaster and Tunbridge Wells, as well as projects including: an exhibition for the centenary of the Commonwealth Institute; a design for a metafictional Sherlock Holmes exhibition in Croydon; and, a game that combined real-time investment advice from 300 year-old characters at the Bank of England Museum with a digital simulation, tracking the players\u2019 investment portfolio from the founding of the bank to its tercentenary. In 1996 I helped found JMD&amp;Co, and for two years I also lectured on Heritage Tourism and Visitor Management and Interpretation modules for a Portsmouth University validated HND\/degree course at Farnborough Technical College. Subsequently, I enrolled in the new Distance Learning delivered Masters\u2019 degree in Museum Studies at Leicester University, where I became interested in the social use of space, particularly Bill Hillier\u2019s \u201cspace syntax,\u201d and the increasing futility of cultural heritage sites trying to tell doggedly linear stories in three-dimensional spaces. Although my dissertation explored models for mapping interpretation, and particularly learning styles, onto spaces, a satisfactory reconciliation of linear story and three-dimensional space eluded me. After graduation, I decided my time in the \u201csmall business\u201d end of cultural heritage was over for a while, and I left JMD&amp;Co to join a cultural institution, the National Trust, as a Regional Community, Learning and Volunteering Manager. I brought the first National Trust iPad into use at Batemans, where, combined with a wax cylinder record player, and the help of renowned folk singer, Jon Boden, we\u2019ve returned Rudyard Kipling\u2019s voice back into his old home. However, one of the innovations which I am most proud of is the National Trust\u2019s virtual tours. Working with a small company, and a range of disabled stakeholders, we created a touch-screen based human computer interface that could also, if required, be controlled with other input devices, and allowed visitors with a variety of disabilities to fully enjoy the virtual tour. The teams\u2019 achievement was recognised with a Jodi Award for Excellence in accessible digital media in 2008.","sameAs":["http:\/\/memetechnology.wordpress.com\/"],"url":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/author\/matthew-tyler-jones\/"}]}},"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/posts\/1306","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/users\/337"}],"replies":[{"embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/comments?post=1306"}],"version-history":[{"count":0,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/posts\/1306\/revisions"}],"wp:attachment":[{"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/media?parent=1306"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/categories?post=1306"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/generic.wordpress.soton.ac.uk\/archaeology\/wp-json\/wp\/v2\/tags?post=1306"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}